Friday, June 1, 2012

Description Tips

By Jill Williamson
I talked about describing characters last week. I wanted to expand on that a bit. Editors and writing instructors vary on their insistence that setting and characters be described fully. Some say leave it and let the reader imagine everything. Others say you need to paint the scene for the reader so they can see it.
If you describe nothing, you have what’s commonly referred to as talking heads, which is a string of dialogue coming from people the reader can’t see. And if you describe too much, you can pull the reader right out of the story.
I think somewhere in the middle is best.
My editor, Jeff Gerke, in his book The Art & Craft of Writing Christian Fiction, explained it to me like this. Imagine yourself in a dark movie theater. The screen is black. Then some people begin to talk. But there are no faces on the screen. If this goes on for too long you would become really frustrated with this movie.

Now two faces appear on the screen, but their heads are just floating there on a black background. This might be tolerable for a moment or two, but soon you'd want to know where these people are. What the setting is. If there is anyone else around.

Jeff says to think of description as if you were attending a play. You sit in the audience, the curtain opens, you see the set. The characters walk on stage. And everything you see is part of the story. All the props are there if the actors need them. And readers deserve no less in a novel. They should be able to picture the set in their mind at the start of each scene, and if someone picks up a chair and throws it, the reader should have been told about the chair already.
Another thing Jeff taught me was to start big and general, then give details, as if your point of view character's eyes are a video camera that see something and zooms in to get a closer look. Here are two examples from my book, By Darkness Hid.
The boat slowly rounded the rocky cape, and the land ahead came into view. Vrell gasped. The rocky coast on her left came to a point where it nearly met the flat, grassy land that curved down from the right. Two colossal pillars—clearly man-made—rose from the land on either side, each one wider than three redpines. An iron portcullis stretched across the sea between the pillars, its black bars woven in a tight, intricate pattern.
Beyond and slightly to the right, she could see the second set of the Reshon Gates standing sentry, looking much smaller from her position. Further right, in the distance, the stone city of Mahanaim sat like stacked yellow, brown, grey, and orange blocks against the velvety backdrop of Darkness.
And here is a shorter example from the same book.
Achan followed Sir Gavin to the fourth floor and down a dark hallway to the knight’s bedchamber. It was a nice room with a bed, a sideboard, a fireplace, and a chair by a window that overlooked the tournament field.
A boy Achan’s age stood near the fireplace, two stools beside him—one empty, the other holding a basin of water.
I'm not the best at description, but if we tear my examples apart, you can see that both descriptions start out broad and narrow in. First, what they see: A rocky cape or a bedchamber. Then the details. Vrell, because she is a girl who notices more detail, goes on longer than Achan, who points out the need to know facts.
Writing good description takes practice and many rewrites. I tend to ignore description in my first draft and add it in during the rewrite stage.
So when you go back in, try to start general and zoom in. Give us the type of place first and use simple words: alley, classroom, gym, girl's bedroom, hallway, office, sea. And then go into your details using specific words or phrases that provide easy visuals: oily street, rocky cape, black bars woven, piles of trash, grassy hill, cluttered desk, colossal pillars, velvety backdrop of Darkness. 
Try to avoid using lots of “ly” adverbs. And use metaphors and similes whenever possible because they provide your reader with an instant visual. For example: Mrs. Daggett was huge, a wrinkled lineman in an Eagles green housecoat. 
What do you think of Jeff's example of the movie theaters and looking through a camera. Do those examples help you visualize what it is your readers need to see?

Thursday, May 31, 2012

Teen Writing Contest - Waking Up

One of my favorite openings to a TV series is the opening to Lost. My husband and I had been watching the  promo commercials for the new series with great interest. (My interest was mostly, "How do they plan on making a years long show out of a plane crash?")

My assumption was the show would open with everyone on the plane or boarding the plane, that we'd have 10 or so minutes of establishing the characters, and then we'd get to the crash.

But the writers didn't do that. The first thing you see is the main character's eyes popping open, then you see what he sees - the canopy of the trees. The confusion all over his face - What just happened? Why am I here?


You spend 2 and 1/2 minutes alone with the main character before he puts together that he's just survived a plane crash. I think it's the most creative opening to a show I've ever seen.



(This is the video for the opening scene, in case you haven't seen it before.)

During every round of Go Teen Writers contests, we have a handful of entries that end with the POV character blacking out. This round your challenge is to write a scene from the point of view of a character who has just woken up. It can be from sleep, from being unconscious, whatever.

Your word limit this round is 125 words. Think of your 125 words as the opening of a story. Your goal is to draw the reader in, same as you would want to be drawn in if you were picking up a book.

Your entries are due on Thursday, June 7th by 11:59pm Kansas City time. You may email it to me by clicking here or at Stephanie(at)GoTeenWriters.com - no attachments please! Include your name as you would like it to appear on the website.

I always send confirmation emails, so if it's been 48 hours and you haven't heard from me, please check back.

The contest is for those age 21 and under. One entry per person please.

This is the second contest that we'll be using the new "judging chart" for the feedback, so if you'd like to get an idea of what your feedback will look like, check that out here. For more details about Go Teen Writers' contests and samples of  winning entries, click here.

Many thanks to our judges Melanie Dickerson and Dina Sleiman. Without these lovely ladies giving up their time, there's no way these contests could happen. Thank you Melanie and Dina!







Melanie Dickerson is an award-winning author who earned her bachelor’s degree in special education from The University of Alabama. She has taught in Georgia, Tennessee, Germany and the Eastern European country of Ukraine. A member of American Christian Fiction Writers (ACFW) and Romance Writers of America (RWA), she now spends her time writing and taking care of her husband and two daughters near Huntsville, Alabama.










Dina Sleiman writes lyrical stories that dance with light. Most of the time you will find this Virginia Beach resident reading, biking, dancing, or hanging out with her husband and three children, preferably at the oceanfront. Since finishing her Professional Writing MA in 1994, she has enjoyed many opportunities to teach literature, writing, and the arts. She was the Overall Winner in the 2009 Touched by Love contest for unpublished authors. Her first novel, Dance of the Dandelion, will release with Whitefire Publishing in 2011. Dina is represented by Tamela Hancock Murray of The Steve Laube Agency. She has recently become an acquisitions editor for WhiteFire as well. Join her as she discovers the unforced rhythms of grace. For more info visit her at http://dinasleiman.com/

Wednesday, May 30, 2012

What does an editor do anyhow?

by Roseanna M. White
WhiteFire Publishing


Ask an Editor 

So What Is It You Do?



On my last post, someone asked a really great question--what is it, exactly, an editor at a publishing house does? There's a whole slew of things, so I figured it would make a great post. =)

For starters, there are a few different kind of editors, and different publishing houses handle them in different ways. I work for a small house, so the roles get combined. But here's the general breakdown of what all the different editing roles are and who does them.

Acquisitions Editor


This is the person who reads queries and asks for proposals; who reads proposals and asks for full manuscripts; who reads the full manuscripts and decides if they're worth taking to committee. The ack-editor is the first person you have to win over at a publishing house. If they decide your book isn't right for the house or not quite up to par, then that manuscript is done there. 

But if you have them firmly in your court, then they're going to fight for you when the marketing dude on the committee says, "I don't know if we can sell that" and the publisher says, "More fiction? Really? I think we need to grow the non-fiction line instead . . ." The ack-editor, once won over, is your champion. Will they always prevail? Absolutely not, LOL. There are others on the committee for a very good reason! But if you've got them on your side, it's a good start.

Once a book has been bought by the publisher, the acquisitions editors have one more major job--the macro edit. This is where they read through your final manuscript and say, "Your ending is weak--they would never believe the heroine if she did it, it needs to come from the hero. And your beginning is unbelievable--try changing the parents' responses. You use this word far too many times. I found this part to simple. This over here--culturally inaccurate. And while you're at it, rewrite this scene, this part here, and don't forget that big section there--writing gets sloppy."
These notes can range from notes-in-the-margin and the occasional "no major changes!" to twelve pages of notes. This is where the acquisitions editor really shows their worth--where they take the chunk of rock you've given them and chisel at it until the gemstone is revealed. A good acquisitions editor will find the heart of your story and show you how to set it free. (Conversely, a bad one will totally miss your voice and want you to change the heart--but bad ones are rare, rest assured.)

Granted, we're all attached to our stories, so this first macro-edit can really grate on an author. But the job of the author is to digest it; to let it simmer; to review it carefully; and to decide where to say, "No, this has to stay the same" and "yes, it's better for these changes."

Once the author makes those big revisions, they turn the manuscript back in to their acquisitions editor, who then forwards it to the content editor.

Content Editor


The content editor is the one who goes through it line by line--she'll recommend a reword where necessary, change where you have names and where you use pronouns, tell you when something is unclear, find all your typos and grammatical errors, recommend specific changes to scenes or themes or ideas, rearrange paragraphs . . . the detail work.

A content editor is also usually the last one to recommend any bigger changes, like a theme or action that doesn't make sense. At this point you're usually still working from a Word document with tracked changes and comments in the margins. The content editor will have sent her tracked, marked-up doc to the author, and the author will add any comments or disputes or rewrites that are asked for. This is the smoothing out, so to speak.

Once that edit is done, back it goes to the acquisitions editor again, who gets to approve all changes before sending a clean document to the proofreader.

Proofreader / Copy editor


The proofreader (aka copy editor)'s primary job is to catch mistakes. In all the content editing, inevitably words are left hanging, commas misplaced, double periods . . . that sort of thing. The proofreader finds all the boo-boos and typos, the goofs and oopsies. This doesn't (usually) require any rewriting, so no author-approval is necessary. After the proofreader finishes up, it goes straight back to the acquisitions editor.

At this point in the game, all major changes have been accomplished. Depending on the house, some will put out galleys earlier in the process (somewhere between macro and copy edits), and some will just do ARCs (advance reader copy) at this stage. Which leads directly to the final call.

Final Edits


WhiteFire's next release which just went to press
At this point, no big changes that affect page flow can be made, just small tweaks and typo catching. The author gets to do this, along with a final proofreader and, depending on the house, the ack-editor. This is the last call, the final chance to catch anything that has slipped through. As soon as these edits are turned in, the book goes to press--which means only a few weeks until you get to hold it in your hands!

At which point the editor sits back, kicks up her heels, and goes "Phew!" For about five seconds, before she has to start organizing bookmarks and postcards for the author, acting as liaison between author and marketing, gathering reviews, and all that fun stuff. All, of course, while doing the same process for countless other books.

An editor's hat has many plumes, that's for sure! And FYI, this process usually takes 6-9 months.

I'll be stopping by to reply to comments and questions. And if you have a question you'd like to ask for a future post, either leave a comment with it or email me at roseanna [at] roseannawhite [dot] com.

Tuesday, May 29, 2012

Writing Alternate History


By Jill Williamson

Since today is John F. Kennedy’s birthday, in which he would have turned ninety-five years old, and since Stephen King recently released 11/22/63, a novel about a man who travels back in time to prevent the JFK assassination, it got me thinking about alternate history as a genre.

Alternate history is defined as a genre of fiction in which the author speculates on how the course of history might have been altered if a particular historical event had had a different outcome or purpose than it really had.

Take Doc Brown’s explanation from Back to the Future II. When they were in the future, old Biff had stolen the Sports Almanac, taken the time machine back to 1955, given it to his teenage self, the act which created an alternate reality in where Bill used the Almanac to become a billionaire, kill Marty’s father, and marry Marty’s mother. Eww.


Have you ever read an alternate history novels? Leviathan by Scott Westerfeld is a great one the uses an alternate World War I story. I highly recommend it and its sequels. It’s also steampunk, which is so cool, but that’s beside the point.

Probably the most famous alternate history story—in my opinion—is It’s a Wonderful Life. George Bailey gets to see, for a short time, a world without himself in it, to see what a difference one life can have on the world.

Groundhog’s Day, starring Bill Murray, is a comedy about a man who wakes up again and again on the same day and lives it differently each time.

Sliding Doors, a movie starring Gweneth Paltrow, tells how a young woman's love life and career both hinge—unknown to her—on whether or not she catches a morning train.

And many movies and books have used history as a plot device, to infer than things that happened throughout history happened in a different way that meets the need of the story. The Percy Jackson books are a great example of this.

In movies, X-men: First Class presented the Cuban Missile Crisis as being part of a top secret feud between mutant factions.

In Transformers: Dark of the Moon, the only reason America sought to land on the moon was not to be the first, but to investigate the crash landing of spaceship, which held Transformers.

And the BBC show Doctor Who does a ton of alternate history as the Doctor and his companions come into contact with various historical figures. There were writers like Charles Dickens, Agatha Christie, and William Shakespeare, political leaders like Queen Victoria, Adolf Hitler, Madame De Pompadour, Richard Nixon, and the Doctor’s pals Winston Churchill, the former prime minister of Britain during World War two. Also, the doctor and Amy did all they could to keep Vincent Van Gogh from committing suicide.


So, just for fun today, if you had an assignment to write an alternate history story, which era would you choose and how would you alter history to create your new, alternate world?

Monday, May 28, 2012

How to Write a Novel


by Stephanie Morrill

Okay. I'm leaving on vacation today and therefore decided you all needed a 2,000 word blog post from me to tide you over.

Kidding. What really happened is that I became frustrated with the "Steps to Writing a Novel" page that I had posted from when we started our Write Now program in 2011. It began to feel very inadequate to me, though I was regularly receiving emails from writers who said they were using it.

So I decided to improve upon it. Below is the result. You can easily find it up top there by clicking that handy "How to Write a Novel" tab:

The good news is that every writer is different. I began my writing journey as a "pantser." A writer who writes by the seat of her pants without an outline. I wanted to be an outline type girl (After all, I love everything to be neat and orderly) but it just didn't work for me.

The pluses of writing as a pantser, I've found, is the creativity. The story can wander as you see fit that day.

The bad thing is ... the story can wander. Which means a lot of tightening up, trashing, and rewriting during the revision process.

After 11 years of pursuing publication, 8 years of doing it full time, and 4 years of being a published author, I've developed into a hybrid of pantser and plotter. I'm a plantser, you could say.

With every book I write, I learn more about the craft and more about what works for me as an author. It's hard to write a solid "Step by Step" guide for writing a novel, but this is my process more or less. Hopefully you find it helpful:

Before I Write Anything

• I might brainstorm with some writing friends and talk the idea over with my agent (who's amazing about dropping what she's doing to help me brainstorm ways to make the idea bigger).

• I write back cover copy, though at this stage I don't worry yet about making it quippy. Really, it's more of a "blurby thing" than it is back cover copy.

• I begin work on a one liner, which is my story boiled down to a sentence or two. They always take me forever, and I can never figure out the right balance.

Getting Started

• When I know my opening line and opening scene, I begin writing.
Related Posts: Writing a good first paragraphWriting a good first chapterHow to end a chapterWriting Chapter Two
• I write the first couple chapters. Typically three. Because I'm published, I can sell a manuscript before I've written the entire thing.

• After I've written my three chapters, I have a decent idea of who my characters are, what they want, and how they interact with each other. So I pause my first draft to make a book proposal. That way my agent can be shopping the idea while I keep writing. A book proposal involves:
  • A title. For a series this also means a title for the series and the other books.
  • My estimated word count
  • My target audience
  • My one-line, or "The hook" as we list it in the proposal.
  • Comparitive titles, which I possibly hate even more than the one-liner. This is a handful of titles that's similar to your book. The point is for the publishing house to get an idea of similar titles that are already on the market and how they're selling. It's tricky stuff because you want to show that your book will be successful, but I've also heard agents say to not put down books that are phenomenal best sellers. Like Lord of the Rings or Harry Potter. Amazon.com is a good resource for these, but I've actually found that my library's website is even better.
  • My author bio and a picture of me looking cute and likable and, "Don't I look like a professional, fun person to work with?"
  • Sales Hooks/Author Promotion, which is anything that will say to publishers, "I can sell some books for you!" I put endorsements here, awards my books have won, and stuff like being featured on the cover of The Kansas City Star. 
  • Marketing Strategies, which is what it sounds like. It's all the fun marketing stuff I've come up with for this particular book or series. 
  • Book summaries for all books being pitched.
  • Sample chapters
  • Synopsis, typically 2 to 3 pages.

Writing the first draft

• Once I've gotten the book proposal turned into my agent, I get back to writing my first draft. For me it works best to write without editing. It means my first drafts are lousy, but they're for my eyes only, so it's okay. I've learned to turn off my internal editor, and it's transformed the way I write. (And while many other writers are supporters of writing bad first drafts, many others like to edit as they go. Roseanna M. White wrote a guest post about that on here.)

Because of all the work I put into the book proposal, particularly with writing the synopsis, I now have a decent idea of what will be going on in my story. I've found this provides just enough structure for me that I know where the book is headed,  but I still have the "pantser" freedom to figure out how to get there.

The combination of composting and writing my synopsis has helped me determine all these things before I get into the meat of my story:
The first draft process will deepen all these things, of course. Some things that get deepened during the first draft are:

Even though I allow myself to write "bad first drafts" it's important that the structure of the story is solid. This means it's important for me to have:
If this is early in your writing journey, you might have some unique questions and struggles with the first draft. Such as:
• Because I'm more of a bare bones writer, I aim for about 10k less then I want the book to wind up being. That gives me plenty of room for all the adding I'll need.

• When I finish a first draft, I take a 6 week break before editing.

During my time off

After I've caught up on laundry and email, all of which were likely ignored as I finished my first draft, I often have a couple story-related things I want to do.

• Sometimes I'll do some general research. Like if my character is really into, say, trees, then I'll spend some time perusing books about trees just to build up my knowledge base.

• I often use this time to make a marketing calendar, listing all the things I plan to do to promote my book and when I intend to do them. If I don't have a release date yet, then I make the dates generic.

Editing the first draft

• The first thing I do is read through my manuscript in as few sitting as possible. I keep a notebook next to me so I can keep a list of things I notice that need to be changed.

Editing the second draft

Now that the big stuff has been taken care of, I zoom in and start working on my scenes. The first thing I examine is if the scene even matters. Then I can move onto:
Within each scene, I'll examine the following:
Editing the third draft

Now is when I make it sparkle. The big story stuff - predictable plot twists or flat characters - have all been fixed, so now I get super picky about word choices and grammar.
Related Posts: Some lessons on commas, CAPS, "Quotes" (and parentheses too)
Finishing up

• After I've done my best with it, I send it to my writing partner to get her input. She points out all my comma mistakes and also draws attention to anything that doesn't feel quite right to her. ("Why does your main character say this?")

• When I've input her edits and suggestions, I often read over the manuscript one more time before declaring it done and ready for an editor's desk.

• There are a couple spreadsheets that are helpful for editors. (Or so mine have told me.) If you're more of a plotter, it might benefit you to make these before you start. Sometimes I make mine while writing the first draft, but more often than not they happen after I'm done editing:
• And then the process begins all over again with another spark...



Friday, May 25, 2012

The Five Stages of Grief

By Jill Williamson

I’m currently working on a dystopian novel in which the village my main characters live in was attacked and all of my characters lost loved ones.

I know that this is a big deal, so I’ve been studying grief and how it affects people so that I can accurately portray that in my different characters.

In her book, On Death and Dying, published in 1969, Elisabeth Kubler-Ross proposed that there are five stages in the grieving process that people go through in reaction to the pain of loss: denial, anger, bargaining, depression and acceptance. And people can grieve all types of things: the death of a loved one or pet, a divorce, the loss of a life dream, coping with a terminal illness, a major break-up, going to prison, and even the withdrawal of addictive substances.

Not everyone grieves in the same way, nor do these stages always come in order. Some people might progress straight through the stages. Some might bounce between them, going from anger to bargaining to depression and back to anger and so on. And some people might skip whole stages and not experience every single stage. And according to Kubler-Ross, women are more likely than men to experience all five stages.

There also isn’t a set time frame for people to heal. Some might go through the stages of grief quickly. Some may never get over it until they die, stuck forever in the denial stage.

The stages, commonly known by the acronym DABDA, are:

1. DENIAL- Numb with disbelief, your character might deny the loss in order to avoid the pain and protect himself from becoming completely overwhelmed. Life is meaningless. Nothing matters anymore. He may become isolated. Or he may go on as if nothing has happened.

Examples: A child grieving a divorce might believe his parents will change their mind and reconcile. A girl whose fiancé left her at the altar might be unable to concede that the relationship is really over. A guy whose father died might expect him home at the same time each day. And an addict might say, “I don’t have a problem. I can stop when I want.”

2. ANGER - As reality sets in and your character accepts the devastation has occurred, he is likely to get angry. He may lash out at everyone. He may look to blame someone: himself, another person, the deceased person, God. He may unintentionally or intentionally hurt people he loves to make himself feel better.

Examples: A child grieving a divorce might pick a parent to hate. A girl whose fiancé left her at the altar might send hate emails or phone calls, demanding to know why. A guy whose father died might accuse his mother of killing his dad, then feel guilty for saying such a thing and hate himself. And an addict might be angry they have this problem and look to blame someone who got them started.

3. BARGAINING – A million “if onlys” and “what ifs” will start running through your character’s head. He will want to go back in time and rewrite history. “If only I had been there. If only I hadn’t gone to that party. What if he would have stayed home that day? If only I hadn’t complained so much.” He might also try to bargain with God. “If you will bring him back, I’ll be a better son. I’ll dedicate my life to working with the elderly.

Examples: A child grieving a divorce might pitch in more at home in hopes that being perfect will mend what’s wrong. A girl whose fiancé left her at the altar might say, “Can we still be friends?” or “I can change!” A guy whose father died might wish he’d taken his father to a different doctor or done it earlier. And an addict might think, “God, I promise to never use again if you’ll only help me out of this trouble.”

4. DEPRESSION – About the time when most friends and family think your character should be over this already, he’ll be consumed with intense sadness. The magnitude of his loss is overwhelmingly depressing, and he feels as though it will last forever. He may isolate himself. Cry. He may reflect on all the bad times, wishing he could go back and do it differently. He may feel empty. Despair. There is no point in going on. He will not be talked out of his depression. He cannot snap out of it. Encouragement from others doesn't help. Nothing does.

5. ACCEPTANCE – This stage doesn’t mean your character is all better. He has just learned to accept and deal with the reality of his situation. It is permanent. And he will never be the same again. Sometimes the goal is to have more good days than bad. Happy moments might cause him to cycle back to guilt, thinking, “Why should I get to be happy when he is gone?” But he will learn to adjust his life to this new normal and get on with his life.

Sorry this is a depressing topic! But if you were to write about someone who is grieving a major loss, it’s important to understand these steps.

What do you think would be the most challenging thing in writing about grief?


And in case you missed it yesterday, we're running a contest to thank all of our followers. One of four awesome prize packs could be yours! To enter, click here and leave a comment as per the instructions on the post! 

Thursday, May 24, 2012

Giveaway - writing books, critiques, and great fiction!

What an honor to have reached 400 followers! 

We wish we could give thank you presents to each and every one of you. We obviously can't, but we can give away 4 awesome prize packs!


From Jill Williamson:
  • a 4-page critique
  • 1 copy of Self-Editing for Fiction Writers by Browne and King
  • 1 copy of Plot vs Character by Jeff Gerke
  • 1 Brainstorming notebook and pens
  • Assorted brainstorming snacks
  • 1 copy of Replication

From Rachel Coker:
  • a 4-page critique
  • a copy of her debut novel Interrupted







From Roseanna White:
  • a 4-page critique
  • a complete set of The Charmed Life series by Jenny B. Jones
  • an MP3-CD of Donita K. Paul's Dragonlight and one of her "Dragons are HOT!" coffee mugs
  • The Mirror N'De by L.K. Malone



From Me (Stephanie):
  • a 4-page critique
  • a copy of The Art of War for Writers by James Scott Bell, which is one of my all-time favorite craft books
  • your choice of either Plot and Structure by James Scott Bell or Revision and Self-Editing by James Scott Bell
  • The Reinvention of Skylar Hoyt series

How to hook yourself up:

Leave a comment below telling us what genre(s) you write and/or what genres you like to read. Make sure to include your contact information! If we can no-contact you, we can no-send you your stuff.

Additional info: One entry per person please. This contest is mostly open to U.S. and non-U.S. residents. A few items (Interrupted, The Charmed Life series, Dragonlight and coffee mug, and The Mirror N'De, and others) are available to US residents only due to the sad realities of pricey international shipping.

This contest is open through Thursday, May 31st.